Graphic Novels for Information Literacy

November 12, 2008

Katherine Greenhill, in her most recent blog post, tells about the information literacy package used at the Universirty of Auckland.

Te Punga uses online graphic novels and simulations to introduce students to the library catalogue. They have the same platform, Voyager, as is used at Central TAFE and this presentation really shows it in a new light


Applying new technology

November 5, 2008

In her blog You are Never Alone Kerrie Smith writes about the problems of applying new digital technologies in a school system. These include wi-fi, use of personal laptops, open-source software and access to online applications like Second Life and Facebook.

Until our colleges adopt more of these technologies we are unlikely to move ahead in the type of material we offer to our users, both staff and students. The biggest challenge to this approach is bandwidth (and Education Department policy) but we must work together to create the best possible environment for all.

Some users are becoming more familiar with these technologies but all are encouraged to look at the OIL module, Digital Information Literacy, to help them to find out what is available and acceptable,


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